The Other Press is now on Twitter! Follow us to stay up-to-date with what’s happening at the paper, Douglas College and around town! twitter.com/TheOtherPress LETTITOR Photographer Looking for a talented photographer to take photos at college events and capture college life on film. Me and my disease Liam Britten editor in chief lhe last week has been hard. I’ve been laid up in bed the whole time, completely unable to leave my room. I’m not even kidding; my body just will not let me leave my bed. But I guess everyone’s going through it—or hopefully getting over it by this point. This week alone five million people got it, and many of them will spend weeks beating it. I am, of course, talking about the new Call of Duty game for Xbox. I got it this week and there’s not a damn vaccine that can help me. Yes, move over swine flu, Call of Duty: Modern Warfare 2 is the real reason the entirety of North America is incapacitated. Modern Warfare 2 is a game that glamorizes the senselessness of war like no other before it. This isn’t so much a war simulator game as it is a Jerry Bruckheimer simulator—what with all the explosions, the over-the-top action and lifeless acting—and I loved every minute of it. The game is pretty much your average “rah-rah America”-type shooter. You go around the world shooting the various enemies of America, whether it’s evil terrorists, evil Russians, evil drug lords, all must die to protect freedom and such and such! It’s weird, but the giddy fun this game has provided me is nostalgic in a way. Not because the game has any throwback elements; no, if any time a video game can stop me from leaving my house or make me stay awake for 16 hours straight likes this one did it takes me right back to being eight years old again. That kind of nostalgic. I passed up opportunities to go pub hopping, see my friends, to really have a normal 20-something existence; because I was in the zone, baby! I know it may seem counter intuitive, but to me, playing a video game for a few hours and not completing anything is a waste of time. But sitting around playing for whole days at a time and finishing a game? That, gentle reader, is progress. I’m sorry if this editorial is a little more disjointed and perhaps strange than you’re used to, but days of playing this game and having no human contact have played havoc with my already fragile psyche. I’m having virtual “Nam flashbacks and the carpal tunnel syndrome I’ve been developing might have earned me a Purple Heart. Or at least a theoretical Purple Heart. After all, this game was released the day before Remembrance Day (nothing more tasteful than merciless killing on the day to commemorate veterans’ sacrifices, right?) and if we want to be known as a respectful nation, we need to remember the losses of all the soldiers, even the pretend ones; to all my Xbox friends who pretend died in the line of pretend duty—Gfunk 1337, reaper88, Thorpedo_69 and of course, Jay 086—I’ll never forget what you laid down for a fictional portrayal of a country we don’t even live in. And it’s these aspects that make Call of Duty: Modern Warfare 2 such a potent symbol of war; this simulation is destructive, full of death and suffering and in the grand scheme of things (as my week wasted in front of my TV proves), completely and utterly pointless. Just like the real thing. Your friend in high fidelity, Liam Britten Editor in chief The Other Press - Must be willing to do some writing and have good writing skills. - Photographer must be comfortable conducting simple interviews. -A flexible schedule is essential. Please send a resume, cover letter and samples of photographs to editor@theotherpress.ca Deadline for applicatans: December 1