issue 13// volume 42 Chairman of the Board: Danger! High voltage! » ‘Power Grid’ board game review Ed Appleby Ilustrator lick on a light. This simple act is made possible by an extremely complex array of systems that brought the power from its raw source right to your fingertips. But to you, it’s as simple as a switch. Power Grid is an economics- based game for 2-6 players designed by Friedemann Friese and published by Rio Grande Games in 2004. Players build homes across the map and power stations to supply the homes with electricity. The more ! ‘ ; : expansions for Power Grid, : but they don’t change a lot of : fundamental gameplay and : just provide new maps. You : can build the infrastructure of The economics system is one : America, Russia, Japan, Brazil, : and many other nations. homes you power, the more money you make and the more you can expand your grid. The first player to grow their grid to a predetermined size wins. of the best representations of a supply and demand economy. Players need to buy resources such as coal, oil, rubbish, and uranium in order to power their power plants. The more players buy, the more expensive resources become. This forces players to consider what kind of power plants to purchase since some plants provide more energy for a cheaper cost, : while others use wind power : to supply fewer homes without spending resources, while : other plants may be underused : by the rest of the players, : making resources plentiful. The game isn’t short—I : played for about three hours. : But the structure of the rounds : keeps each player engaged and : the system for developing turn : order gives weaker players an : advantage and keeps the game : close. Unlike other European : games, there isn’t a tallying : phase at the end of the game, : so once the game ends you : know the winner right away. There are several There is a reason : BoardGameGeek.com ranks : Power Grid as the 13th Best : Game of All Time. Like flicking : ona light, it runs extremely : smoothly despite some very : complex mechanics. This game : provides a challenge to serious : players, but is simple enough : for casual ones, so I would : recommend this game to anyone : with a few hours to burn. arts // no. 9 Image by Ed Appleby Comic Corner: Redheaded reboot » ‘Archie Vol. 1’ review Brittney MacDonald Life & Style Editor jJA2 lifeandstyle@theotherpress.ca OOOSS | e are in the era of reboots! Movies, television shows, games... it feels like every time you turn around someone somewhere is trying to grab you right by the nostalgia. But when you take one of the most iconic comic book characters of all time and try to reboot him to fit into the modern age, youre bound to get some polarized responses. Thankfully Archie isn’t as much of a train wreck as I thought it would be. F with the old Archie books you could buy at the grocery store. The plots are fairly simple: they follow a typical teen boy as he tries to navigate the confusing waters of love triangles, friends, of sight gags and one-offs thrown in for good measure. The : that one, but if you're bored, definitely pick Archie up. reboot doesn’t deviate too far from that formula, though I did : find it was a lot more linear than : the old comic books. Author ? Mark Waid translated the : old’50s’ setting and aesthetic : into something more modern, : and it surprisingly works. Originally, the only reason | : picked up this title was because : it was illustrated by Fiona : Staples, who is best known : for Saga. Her unique style : of semi-realism is extremely : appealing and very clean. The : art in Archie is commendable, : and she managed to keep : enough of the character design : recognizable without having the : characters themselves look out : of place or like a throwback. Though I enjoyed Archie, : I find myself wondering Most comic book fans began : whether the reboot was worth : it. Nothing has really changed : beyond some surface level : setting construction, and the : fact I can’t find this book on : the same magazine rack as : the National Enquirer. Was a school, and family, with a couple : rebooted series really necessary? I’m still on the fence with Panel art by Fiona Staples via Infinitecomix.com