——_ we WwW a — SS See =m Seeemnrsrreane SSS = == Dance Dance Revolution Ultramix 2 Vince Yim, OP Lord of the Dance Pad ossibly one of the more physical- ly intensive video games around, the latest installment in the Dance Dance Revolution (DDR) series is finally available for Xbox. The first of the DDR Xbox Ultrayix 2 promises the game play that releases available in Canada, seasoned veterans are used to, as well as some new features and game-play modes. On top of that, it has one of the better song collections of any DDR console release. For the uninitiated, Konami’s Dance Dance Revolution has you using your feet to activate four oversized directional arrow buttons (up, down, left, right) to the pre- set patterns and the beat of music. Originally from Japan, it has spawned numerous releases for both arcade and consoles, all with varying features and song lists. Sound easy? Sound silly? Get your- self on the dance pad, then say that again. Whereas the more popular video games (everything except for DDR) will have you sitting on your ass and collect- ing dust for hours (and days and weeks) on end, U/tramix 2 will have you up and moving, shedding your freshman 15 in a matter of weeks. While video games have been finger-pointed for contribut- ing to the international obesity epidemic, DDR bucks that trend. Ultramix 2 even has a “Workout Mode” that tracks calories burned while play- ing. This is appropriate, especially now, considering that a series of high-profile releases have recently hit the market, You are not alone The Students’ Union’s Pride Collective provides resources for lesbian, gay, bisexual and transgendered students at the college. The Collective meets Thursdays at 3:00 in room 328 in the students’ union building at the New Westminster Campus. All lesbian, gay, bisexual and transgendered, questioning and allied students are welcome. Douglas Students’ Union Canadian Federation of Students Local 18 including Halo 2 and Half-Life 2, all of which have their players sitting for hours at a time. Apart from the arcade and exercise modes, there are also some interesting game modes, including battle mode (head-to-head competition) and party mode, which includes some interesting multiplayer game options and adds a little Most intriguing of all of these modes is quad more cooperative game play. mode, where you can actually hook up four dance pads to the Xbox and play using all of them at the same time (sadly, the game only comes bundled with a sin- gle dance pad). Also interesting is the challenge mode, where you have to pass a specific song by meeting a specific series of conditions (e.g, do not hit consecutive arrows, com- plete song without missing a single step, etc.). These are particularly difficult for even the most seasoned DDR veteran. And, of course, there is the music. Featuring a whopping 70-something tracks (the previous U/tramix had about 50), the game has a mix of multiple gen- res, ranging from classic funk (“Brick House” by the Commodores), drum and bass techno (“Altitude” by Kause and Konception), and even rock ’n’ roll clas- sics (“Rubberneckin” by Elvis Presley, remixed by Paul Okenfold). While the creators do include several tracks that are mainstays within DDR (“Leading Cyber,” “Dead End; "and “321 Stars’), the emphasis is more on new material that is licensed or created exclusively for Ultramix 2. And, much like the previous releases, the player can also unlock addi- tional songs by performing specific actions (e.g, finish a song with an “AA” rating or higher). If that’s not enough for you, those subscribing to the Xbox Live on-line service can also download additional song packs at about $5 per download. Canadian subscribers who weren’t able to purchase the previous game can also AAR CO ARSE NRE Pe UR) ERT ee download all previous song packs that were made for the first U/tramix. In terms of graphics and video, the DDR series has never been particularly outstanding, especially when compared to games that push the limits of the hard- ware. This is not necessarily a bad thing, especially when you consider the fact that the player is going to be a little more con- cerned with hitting the arrows at the right time than the pretty visuals in the back- ground. This isn’t to say they’re bad by any means. DDR Ultramix 2 takes advan- tage of the Xbox hardware; featuring actual live-action video footage while the game incorporates 3D-rendered dancers, which is a nice-looking effect. However, some players might prefer to turn the ani- mated dancers off, as they are likely to become a distraction. One of the best things about this game is that most people will be able to play for about 30-60 minutes tops before their bodies give out. Considering that most video games will have you whittling away days without even noticing, this is one of the better games around if you wish to have your gamer fix and still have enough time to do more important things (like study!). Plus, it effectively eliminates the need to hit the treadmill. If there are any downsides, it’s the fact that this mix is actually easier than the first U/tramix release. On the hardest dif- ficulty songs, even a medium-skilled player could pass, where such players would be failed on the previous version. However, this isn’t necessarily a bad thing, as U/tramix 2 is still difficult in its own way, especially if you wish to hit higher scores. Once you get past the fear of people watching, DDR U/tramix 2 is one of the more fun games around, and physically intensive to boot. With packed Xbox version, the better song mixes will easily provide virtually unlimit- this feature- ed replay value and non-stop challenges. becember 1/2000