et ready for a super cute commute with Russian Subway Dogs, a new pixel video game by Toronto’s Spooky Squid Games. In this game, a player controls a subway dog that barks at unsuspecting passersby in the station to get them to toss food. The concept is based on actual stray dogs who ride the Russian subway in search of food. The game is currently in development, and presently running a Kickstarter campaign to raise $50,000. “| describe the game as being 50 per cent the joy of catching things in mid-air, and 50 per cent the joy of messing with a bunch of characters in comedic ways,” said Miguel Sternberg, the founder of Spooky Squid Games. After a Twitter post brought his attention to the real Russian subway dogs, Sternberg created a simple game about the dogs in two and a half days for the Pirate Kart game development competition. The original game had a squared-off design and mostly involved the dogs running around and stealing food from passersby without much interaction. As Sternberg developed the commercial version, he tweaked the design and added additional challenges, such as the subway bears. “| took that original design and made it cuter and added the ushanka hat to the dog to make it distinct,” he said. “As | was taking it from the original game to a full game, | wanted something that would be a threat that would last for a while and change the pace of the game. A bear just felt like it would be funny in the right Way.” Spooky Squid Games decided to use actual Russian subway stations as inspiration for the game's backgrounds. Spooky Squid Games artist Alina Sechkin animated one of the backgrounds, an elegant station with curved arches, stained glass windows, and chandeliers. ooking at all the different subway stations has been super fun. lly beautiful,” she said. “| totally want to go to Russia a y- ariety of donor rewards, art prints of Russian “One of the things we pride ourselves on is having very high quality pixel art, so we're doing a lot of pixel art prints of the dogs and stuff like that,” Sternberg said. Sechkin is also contributing her skills to the Kickstarter campaign. She drew the sample portrait for the custom pixel pet portrait: A reward for backers who donate $250. “Getting to draw dogs is so cute and fun,” she said. There are also three opportunities to have your pet turned into a playable pixel character in the game for a donation of $1,000. To get an idea of what your pet might look like in pixels, Sternberg has provided an example on the campaign page. “The example that we have is a friend's pet, this very funny looking Chihuahua. It was very fun to try to capture a specific animal instead of a generic animal of whatever breed. I’m looking forward to doing more,” he said. The rewards also include a Russian Subway Dogs plush with an ushanka hat for a donation of $100. To create the plush, the team partnered with the apparel and accessory company WeLoveFine, which worked with Spooky Squid Games to design merchandise for their previous game They Bleed Pixels. “| mentioned to WeLoveFine that we were doing a Kickstarter campaign, and they suggested doing a plush and that seemed like a perfect fit,” Sternberg said. “We worked very closely with them back and forth to create a plush version of the dog that would work well as a plush. You have to change the proportions and everything when you're doing a plush compared to how you show the dog in the game.” The Kickstarter campaign also features Backer Missions, which are goals that fans need to complete in order to unlock new characters in Russian Subway Dogs. The missions include funding goals, backer numbers, Twitter retweets, Tumblr notes, and creative fan- made projects. For every four missions completed, a new characte will be unlocked, as voted by the backers. There are 24 mi for backers to complete.