issue 09 / volume 41 The hypocrisy of Shinji Mikami » ‘The Evil Within’ review Adam Tatelman Senior Columnist decade after leaving Capcom and the Resident Evil series, Shinji Mikami returns to the genre that put him on the map: survival horror. Touting his new title as a return to form for a genre jump scares, Quick Time Events, and overblown combat sequences, Mikami’s The Evil Within somehow tumbles into each of those pitfalls. Whether you're dealing with plodding, imprecise combat, hoary hordes of graphical glitches, or insultingly easy puzzles (often all at once), you will find nothing within that will scare you. Detective Sebastian Castellanos becomes trapped inside the mind of a lunatic. After that, I can’t couldn't tell you a damn thing about the game’s story or characters because the setting jumps around like a grasshopper on bath salts , phasing characters in and out of existence about as frequently as it deigns to insta-kill you with its horrible hit detection. I get that this reality is meant to be fluid, but after a dozen stage shifts : it becomes apparent that the developers couldn’ settle on : any one location and decided : to go with the Mind World 00000 : designs. All this leads to a mess : of random juxtaposition where nothing gels thematically with : anything else (except the absent plot, which gels with nothing : at all). Why not use the shifting : mental landscape to explore : : : Seb’s backstory instead of now oversaturated with scripted : ling; . : scrawling it on scattered journal : entries? I'd be more invested in : his survival if I knew the first : thing about his personal stakes : in doing so. setup so they wouldn't have to sacrifice any of their level Are the scares ham-fisted? No. A heavyweight boxer who : moonlights as a butcher is : ham-fisted. The scares are so : rote and predictable, reliant : on disgusting visuals and : derivative of older, better : titles (Silent Hill, Mikami’s : Resident Evil 4), that the game : seems afraid of doing anything : different than the hordes of : action horror titles that fumble : more than they frighten. The Evil Within ends with : a ridiculous scripted set-piece : involving Seb firing a rocket : launcher at a skyscraper-sized : amalgam of flesh and bone. : If that sounds like a horror : game to you, by all means : allow Mikami to profit from his : reputation alone. Otherwise, : avoid this game at all costs. arts // 9 Steven's Man-Cave: Unravelling the criminal underworld, again » ‘Sleeping Dogs: Definitive Edition’ PS4 review Or" of 2012’s most underrated surprises was Sleeping Dogs, a game that looked like a formulaic, open- world, GTA-esque, third-person shooter, but turned out to bea lot more. Two years later, it has come out again on the next-gen consoles with slightly updated graphics and all DLC, simply called Sleeping Dogs: Definitive Edition. of them were hesitant because, back in 20n, it got cancelled §: replaying this game, reliving : the great story, meeting all of : the memorable characters, : and roaming around Hong : Kong looking for the various : activities and collectables it has ‘74: to offer. With the interactive under the name True Crime due : : to money problems and delays. : Just six months passed before : Square Enix scooped it up and : created Sleeping Dogs. In this game, you play as Wei Shen, a cop who goes : undercover to try and take I was really surprised at how : down the leaders of the Triads many people decided not to play : this awesome game in 2012. A lot : : ramps up immensely. in Hong Kong. As you progress through the game, the tension Right off the bat, I loved : melee combat, the gunplay : cover system we know and love, : and the car chases where you're : actually able to jump from car : to car, the gameplay is just as awesome as it was two years ago : and even easier now on the PS4 : controller. The only disappointment : is that they didn’t add enough : to the new version to justify : spending another $70 on it. The : DLC is just tacked on to give the : illusion of expansion. So if you missed this game : back when it first came out, go : get it and enjoy the gritty neon : lights of Hong Kong. Youdiit) Music Video Classics Michael Jackson - Thriller Jerrison Oracion Senior Columnist his week’s YouTube Music Video Classic is a Halloween favourite that modernized the music video. Almost 14 minutes long including credits, Michael Jackson’s “Thriller” is the length of a short film and is directed by John Landis, one of the first movie directors to direct a music video. In the video, Jackson and a young woman (played by Ola Ray) are stuck in a forest when he suddenly turns into a werewolf. Then we find out the two are just watching a movie, which they walk out of and head home. Vincent Price does a voiceover about horror movies as zombies rise out of their graves. Jackson and his date are surrounded by zombies, then he turns into one and does the famous zombie dance with his undead dancers. LINK: https://www.youtube.com/watch?v=sOngjkJTMaA