Page 16 The Other Press. ember 9th, /982 e Deadliest Game! by Brian Pharez ‘Jingle bells, jingle bells, send our kids to war,’’ seems to be the latest sales pitch toy companies are shoving at Look! Your child can learn to build a set. This nuclear armed bomber is called a ‘‘Peace Maker."’ What a brainwash! The helicopter is openly called a gunship. General Infantry Joe, like John Doe. Only, this nameless soldier is an infantryman. The anonymous bullet dodger at the front lines. What ‘‘glory’’ is the yutte= PR A tank! Now your child can barge through anything he wants. After all, if it resists, he can blast it out of his way. Watch out, little sister. Six-guns and rifles. Shoot everything in sight! Kill! Is this the mentality. we allow in society? Ships, ships, ships. Learn to build a ship. Especially the Trident Nuclear Submarine. Photography by S ean Vanentini us. It’s nothing new. The last time war toys were more popular than this year’s flood was post WWII, pre Viet Nam. G.I. Joe hit the market at the start of the Cold War and faded away as radical unrest gained popularity in the mid tolate sixties. Now the Viet Nam War is gone from the daily papers, and Reagan is trying to keep his secret race with Androp- ov out of the public attention as much as possible. ‘Jingle bells, jingle bells, G.I. Joe is back,’’ and he came with reinforcements Star Wars toys are popular. Six-guns and rifles occupy entire sections of shelves. The market isn’t flooded all at once, though. The toy companies gradually bring in the tide with Cowboys and Indians, and add more here and more there as they ex- ploit the popularity of movies and TV shows like Star Wars and Battlestar Galactica. ‘*So what? We lecture our children on the evils of war,”’ is a common response, but children don’t retain these lectures as they run off to play ‘‘I killed you first.’’ The lasting effect of these toys is subliminal and devastating. Children retain a sizeable amount of the skills and thought trains that develop and form their lives. Modern technology profits from military research grants and expenditures. Toy comp- anies profit from modern technology. With the mix- ture of the two, toy compan- ies graduate to video games. And what ‘a sales pitch ad- vertisers shove down our throats. All these namebrand brainwashing machines sold like wildfire last Christmas despite the poor economy. Now children don’t have to wait until they’re 5 feet: tall to blow their allowances to play video games - they’ve invaded the home. These ‘‘toys’’ are aimed at a far younger and impression able age group. They devel- op good manual dexterity in children, but they also learn to kill. Kill the Space Invad- ers! Kill the many space clones that came with and after Space Invaders! Tor- pedo-those ships! Shoot the Nukes that are raining on MeSSARE. Do you want your child to go and fight when Reagan or Andropov call a bluff? Photo by Sean Valentini and Graphicized by Brian Pharez ees. Cro Bang! our cities! Shoot these! Kill those! Push the button be- fore they can... To learn button pushing; operating computer screens that display mass attacks of whatever enemy that needs shooting down.Teaching to shoot first. Toys are the prototype of modern technological war- fare: levers, dials, and of course, ‘‘the button...” At the time, I complained but now I’m glad that my mother screened the toys I was allowed to have and ex- plained, as best as I could understand, why I couldn’t have aG.I. Joe.