Take me down to the Arkham City Where | never get sleep, and the streets are gritty By Angela Espinoza, Arts Editor atman and I have this thing... B I’m not exactly sure how to describe it. He’s just sort of appeared everywhere for my entire life—and now he’s become a crippling addiction for me. Maybe I should see someone about it. Or, you know, I could just stay awake for three days straight and play Batman: Arkham City instead, like I did with its predecessor, Batman: Arkham Asylum (2009). Several months. after the events of Arkham Asylum, warden Quincy Sharp has become the mayor of Gotham. His biggest change has been to move all the residents of Blackgate Prison and Arkham to a gated, heavily guarded mini-metropolis known as Arkham City. Sharp has left renowned psychologist Dr. Hugo Strange in charge; unfortunately, “Strange” is a really, really stupid name to have running an entire prison complex, Turf wars have emerged between the inmates, all of whom are fighting for the Penguin, Two-Face and, of course, the Joker. Now Batman’s swooping in to save the day—wait, he’s not? What? Bruce Wayne has been incarcerated into Arkham City?! Uh oh... Cutting right to the chase, the game’s mechanics are virtually the same as they were in Asylum. However, because basically everything in City is 10 times bigger, you’re provided with new gadgets, new combos, and quick fire, which allows for your entire arsenal to be efficiently available in battle. For example, in a single fight, I could deploy explosive gel on a fire extinguisher, toss some guys around with the bat claw, and do it all no problem because everyone’s frozen via freeze blast—all at the click of a button. Insert maniacal evil laugh here. With all that in mind, you’re not going to fight very difficult battles—even snipers can be easily taken out by disabling their guns without them even knowing! - Really, the challenge is quantity, not quality, which is a tad unfortunate because that goes for boss battles, too—and believe me, there’s a lot. However, this also means that we get some nice exposure to what is the majority of Batman’s rogues gallery. Unlike in Asylum, there aren’t nearly as many cameos as there are physical enemies, because they’ ve brought many of the villains (e.g. Mr. Freeze, Ra’s Al Ghul, Mr. Zsasz) to life. But as a result, there’s not nearly as much character development happening unless that specific character plays a truly pivotal role in the entire game. Arkham City’s actual story takes roughly eight-to-twelve hours to beat if you play it straight. If you’re like me and have some severely undiagnosed ADHD though, you’ ll be trapped inside the walls of the City for quite some time. For one, the Riddler returns with 400 new riddles, some of them in the form of actual puzzles. Then there are the dozens of victims you have to save “Cutting right to the chase, the game’s mechanics are virtually the same as : 7 ? i they were in Asylum. However, because basically everything in City is 10 J°Ker’s character and his relationship times bigger, you’re provided with new gadgets, new combos, and quick fire, which allows for your entire arsenal to be efficiently available in battle.” from Zsasz through phone booth tag, where you race across the city via epic wing glide from one booth to the next. Then there are the political prisoners you have to rescue from the inmates. Then there are the side missions —that’s right, all that other stuff ain’t even the side missions. Even though the story doesn’t outlive the game, that doesn’t make it any less fantastic. From the second the game starts, with an incredibly cinematic opening (and even better ending), the player is wondering just what in the hell is going on. Villain by villain, the story becomes ever clearer, with some of the best story twists I’ve ever seen in a video game. When things start to get too intense though, Catwoman’s story becomes interspersed (but only if you’ve downloaded her code... it’s part of the game, but it’s separate, I don’t know, go look on the internet), which is a fun distraction. She’s not just a girl’s avatar: her fighting style, her ‘thief mode,’ even her damn fine walk varies from Batman’s. At the heart of it all though is the Joker, whom Mark Hamill is portraying for the last time. To put it simply, they flesh out the with Batman to such lengths that just thinking about it makes me want to play all over again... again. Buy it. Buy it now. Hell, buy 10 copies, and then propose to them! They’ll turn you down though, because my god, Arkham City is too good for any of us.