Arts Have a story idea? E-mail us at arts@theotherpress.ca & Oh my Glob, you guys! The Adventure Time’ game is finally here By Angela Espinoza, Arts Editor 22 23 25 £3 dventure Time’s grabbed many of my friends and I, and we’ve since been to many distant lands with Jake the Dog (John DiMaggio) and Finn the Human (Jeremy Shada). Now with the release of Adventure Time: Hey Ice King! Why’d You Steal Our Garbage? (November 20) for the Nintendo DS and 3DS, I can happily say the game is an everything burrito of awesome. Ice King (Tom Kenny) is wreaking havoc in the land of Ooo, this time taking everybody’s garbage away—including Finn and Jake’s. The boys head off to give Ice King a serious butt kicking, but they also help many of their friends and fellow citizens along the way. Hey Ice King! is fairly simple, with Ooo separated into four main lands: the Grass Lands, the Candy Kingdom, Red Rock Pass, and the Ice Kingdom. While the map isn’t particularly extravagant, it’s fun to see lots of characters, areas, and many, many items from the show be scattered about this colourful land. Other strengths of its simplicity are that the leveling system, learning moves, and the story telling are all very well balanced and splendidly silly. Another thing to keep in mind is that this is very much a game designed for a slightly younger age group. But, like the show, there is never a point where things get lame for the older audience. The game lasts an average of eight to 10 hours, and while I’m not crazy about the length, Hey Ice King! is nonetheless “totally tck- tck.” ‘Hitman: Absolution can't even spare the cliché By Adam Tatelman, Contributor 22 £2 “ve never played a Hitman game before, but after hearing the franchise talked up by rabid fans, I expected a more original story than “chemically enhanced super-assassin Agent 47 goes rogue to protect girl with genetic quirk from government organization’s illegal science department.” Absolution offers a limp pastiche of bad spy films, full of uninspired stereotypical characters, nonsensical elements, countless plot holes, and assassins dressed like dominatrix nuns. Those problems would condemn any game if it weren't fun to play, and therein lies Hitman’s absolution. The game offers endless options for infiltration: ever wanted to impersonate a judge and acquit a criminal as part of your cover? Poison some drugs and watch your mark inhale his doom? Opportunities like those are always available to the observant; keep an eye out as you stalk your prey through the massive-yet-linear maps and you may discover a knack for devious improvisation. Unfortunately, the game tracks your score, subtracting points whenever your cover is blown or you killa non-target. If you want to run and gun, prepare to be penalized with a point tally in the negative thousands. Absolution tries to force stealthy tactics into play, and then contradicts itself by offering up explosives and game mechanics blatantly copied from Assassin’s Creed and Splinter Cell: Conviction that lean towards action- oriented gameplay. “Instinct” allows you to observe enemy placement through walls, The sarcastic truth behind Christmas ‘The Santaland Diaries’ review By Parker Thompson, Contributor KOSH S A the holiday season arrives, so does the expected cluster of holiday-related theatre. I’m usually a bit of a Scrooge towards Christmas plays, but I was pleasantly surprised by the November 28 Arts Club production of The Santaland Diaries. 8 This satirical narrative of the Christmas season is a holiday play like no other. The Santaland Diaries was originally written by beloved author David Sedaris as a first- hand account of being a 33-year-old man working as a Christmas elf at a Macy’s department store. This essay has been adapted into a one-man show currently starring Ryan Beil as Crumpet the elf. Throughout the play, we are presented with Crumpet’s day- to-day criticism on life as a Macy’s elf. While Crumpet parodies the Americanized Christmas spirit, he also gives us a handful of moments that remind us exactly why we love the season. Beil’s comedic timing and ability to drive the story forward is remarkable. The entire audience, myself included, spent the majority of the show in laughter. Sedaris’ humour is exceptionally witty and Beil delivers it perfectly. This is truly a unique approach to the Christmas spirit. I was also impressed with the variety of seamless set changes and clever directorial choices. The show had a very minimal set, which fit this diary entry style of show well. The props and effects used also managed to be interesting without distracting from the show. If your family or friends are nagging you to do something festive over the holidays, take them to see The Santaland Diaries, which recently got an extended week of shows lasting until December 29! and “Point Shooting” stops time so you can mark your enemies and let 47 shoot them down for you. Being able to rig the game in this way only cheapens the experience. Upon final judgment, great stealth gameplay offers the hackneyed story and plagiarized mechanics little salvation. Whether the game rises or falls depends on how forgiving you are. Ryan Beil in The Santaland Diaries Photo courtesy of Tim Matheson