arts // no. 8 Music students display performing skills at Student Showcase concert > The final ‘Arts at One’ show of the winter semester Caroline Ho Arts Editor 1? Thursday, the Music Department’s rts at One concert series wrapped up for the semester with the Student Showcase concert, featuring a fantastic mix of Romantic and Renaissance music. Arts at One is a free weekly concert series that takes place at 1 p.m. on Thursdays in the Laura C. Muir Performing Arts Theatre, with performances by musicians mainly from around the Metro Vancouver area. On November 23, the show consisted of solo and group performances by some of the best of Douglas College’s own talented music students. The audience was treated to a few lovely piano solos, including a very lively rendition of Liszt’s “Un Sospiro” played by Karmen Deng to start the show, and an astoundingly swift and airy performance of Debussy’s “Etude No. 7” by Jane Wang. Liszt’s technically dazzling and lengthy “Hungarian Rhapsody No. 2” was executed deftly by Jeon Mok. The students also demonstrated their slalls in making music together with a couple of smaller group pieces. Stephanie Kalyk on the flute played Georges Brun’s “Romance” alongside piano accompaniment, a gentle and beautiful lilting work. Kalyk on flute, Jane Wang on piano, and Yukari Smith on clarinet also performed two spirited movements of John Clinton’s “Grand Duo Concertante Op. 43.” The Student Showcase concert finished off with the large Chamber Wind Ensemble, directed by John van Deursen, filling the stage with woodwinds, brass, and percussion. They first delivered the “Marche militaire” by Camille Saint-Saéns, a piece just as rousing and majestic as its title implies. Finally, the ensemble performed two pieces out of the Fitzwilliam Virginal Book—as van Deursen explained to the audience, a large collection of popular music from the late 16th and early 17th centuries by a variety of composers. Listeners were swept along with the epic wind ensemble arrangements of William Byrd’s “Pavana” and Giles Farnaby’s “His Humor.” Along with musical proficiency, the students also had the opportunity to present to audiences their polished showmanship and stage presence, which is just as impressive as hitting the right notes. Unfortunately, this is the last Arts at One concert of the semester; the concert originally scheduled for the coming Thursday, November 30, has been cancelled. However, Arts at One will return in January for another semester full of free and quality concerts. theotherpress.ca Vulfpeck hits its first flop > ‘Mr. Finish Line’ album review Greg Waldock Staff Writer xk Viireck one of the most successful—yet tragically obscure— modern funk bands here on the West Coast, recently released their first dud of an album. Mr. Finish Line, released on November 17, starts strong with a cute pop-esque song designed to draw in the mainstream crowds, but the jazz meat of the album is sorely lacking. This is hard for me, a diehard Vulfpeck fan, to admit, but Mr. Finish Line is one of the most boring albums I've recently listened to. The strength of Vulfpeck has always been in their cleanness. Coming straight from Michigan University, the band keeps their rhythms simple and their sounds separate, resulting in songs with unique and sophisticated interactions between bass, snare, piano, and brass. This new album takes that too far. Most of the songs are so clean, they're bland—repetitive beats with little to no flair. It’s a surprising turn for such a creative and quirky group. Songs like “Vulf Pack,’ “Hero Town,” and “Captain Hook” promised to be pure Vulf style but end up being almost monotonous and completely forgettable. “Birds of a Feather, We Rock Together,’ the first and probably best song on the album, shows that Vulfpeck still has the raw talent and refined skill for some seriously impressive work. That song, and a few reminders scattered throughout that bassist Joe Dart and vocalist Antwaun Stanley are some of the best musicians currently working in the genre, keep the album from being outright bad; Vulfpeck has a knack for picking up incredibly talented Cover of ‘Mr. Finish Line’ artists and fusing their styles. “Grandma” in particular shows off Stanley's amazingly smooth voice and strong sense of humour, even though most of the rest of the song is pretty basic. Their oddball comedy is another thing that separates Vulfpeck from the crowd—their YouTube channel is a mix of simple but stylish music videos and recipes for salads set to an improv bass-and-vocals routine by Dart and Stanley. This attitude finds its way into their songs, making most of their albums quirky and unexpectedly hilarious. Mr. Finish Line is also lacking here. “Grandma” definitely has some golden lines, but everything else feels so extremely by-the-books and uncreative. All inall, Mr. Finish Line is unsatisfying. It lacks the zest and ambition that made previous albums stand out, especially Vollmich, and it doesn’t compensate with enough fancy piano work or bass solos. Despite this setback, fans shouldn't be worried about whether Vulfpeck’s funky golden age is over. Their music videos continue to delight and some of the songs in this lackluster album show that the band still has the raw talent for amazing things—they just need to do it again, with passion. Chairman of the Board: House upon the sand > ‘Alhambra’ board game review Ed Appleby Senior Columnist find that most Eurogames take a lot of inspiration from very specific places and events in history, and not the kind of big events that you would expect—be it building power grids in modern Germany, to building rail lines during the early ages of steam in Germany. In fact, a lot of games take place in Germany. Let’s see what was happening in Medieval Spain. Alhambra (2003) is a tile placement game for two to six players designed by Dirk Henn and published by Queen Games. In the game, it is 1278 CE and you are tasked with constructing the sprawling fortress of Alhambra in Granada. You purchase buildings using one of four different currencies and place them in such a way that all sections are accessible by foot. Points are scored three times during the game, with players scoring based on who has the most of each type of building. Alhambra has a lot of thematic and mechanical similarities to Carcassonne (2000)—which also involves constructing a massive medieval Mediterranean fortress using tile placement—just with economic considerations in place of worker placement mechanics. The three scoring phases in Alhambra occur somewhat randomly during play and add a significant amount of chance and luck to the game. I felt that Alhambra lacks some of the gravity of its peers. It isn’t rigid enough to utilize long-term strategy, and it lacks the complexity that would allow multiple ways of winning. In the end, Alhambra feels more like a footrace with too much luck involved. Though I wouldn't call Alhambra a bad game by any stretch, | just feel that there are better games with better mechanics out there. Illustration by Ed Appleby